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[ needs clarification / splitting out ]#216

This is a suggestion that includes a whole system that would be really interesting for a major update. The idea is to get closer from an Animal Crossing in a pleasant aspect of the game by including the house in the story and objectives. There’s some features that I suggest to get a better idea of what it could give in GGT :

  • Including early in the game the house and objectives like decoration, room’s placement (with optional presets for the ones who wouldn’t want to decorate their house or later).

  • Adding more objects for interior and also exterior.

  • Classifying objects for interior in their categorie (example : toilets, shower, toothpaste in Bathroom category) to make it easier to find.

  • Adding interactions with objects inside the house (taking shower, watching TV, watering plants, cooking,…).

  • More customisation for the exterior of the house (paint, lights, shutters, door, rooftop,…).

  • Adding a personal garage (sticked or not to the house) to stock our personal vehicles, can be linked to the suggestion below and be added behind a certain level to make it rewarding.

  • Including with levels the possibility to increase the size of the house (to be able to get even a little manor at best).

The whole system can always go more far with time (maybe a system of friendship with residents, popularity as mayor to organize even parties and barbecues and even more!). We could even think about extending that system later to residents houses via a system of Decoration Service (new building where we could interact inside to find their requests ?). Residents could ask us to decorate their appartments in exchange of rewards.

2 months ago

Hi there! So the house is unlocked pretty early in game, has options for expanding it, has A LOT of items already, you can paint the exterior of the house and add lights, and we have a parking garage for the town planned FYI (https://go-go-town.nolt.io/24)

You can upvote interactions inside here: https://go-go-town.nolt.io/129

2 months ago