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Improving house system#216

This is a suggestion that includes a whole system that would be really interesting for a major update. The idea is to get closer from an Animal Crossing in a pleasant aspect of the game by including the house in the story and objectives. There’s some features that I suggest to get a better idea of what it could give in GGT :

  • Including early in the game the house and objectives like decoration, room’s placement (with optional presets for the ones who wouldn’t want to decorate their house or later).

  • Adding more objects for interior and also exterior.

  • Classifying objects for interior in their categorie (example : toilets, shower, toothpaste in Bathroom category) to make it easier to find.

  • Adding interactions with objects inside the house (taking shower, watching TV, watering plants, cooking,…).

  • More customisation for the exterior of the house (paint, lights, shutters, door, rooftop,…).

  • Adding a personal garage (sticked or not to the house) to stock our personal vehicles, can be linked to the suggestion below and be added behind a certain level to make it rewarding.

  • Including with levels the possibility to increase the size of the house (to be able to get even a little manor at best).

The whole system can always go more far with time (maybe a system of friendship with residents, popularity as mayor to organize even parties and barbecues and even more!). We could even think about extending that system later to residents houses via a system of Decoration Service (new building where we could interact inside to find their requests ?). Residents could ask us to decorate their appartments in exchange of rewards.

17 days ago

Hi there! So the house is unlocked pretty early in game, has options for expanding it, has A LOT of items already, you can paint the exterior of the house and add lights, and we have a parking garage for the town planned FYI (https://go-go-town.nolt.io/24)

You can upvote interactions inside here: https://go-go-town.nolt.io/129

4 days ago