Whenever you’ll have to modify buldings or objects, the camera automatically goes back to your character when you comfirmed the change.
Initially, this wasn’t an issue for me. I then realized that I’m having nausea when I tried to make renovations for my town, which obviously involved a lot of editing with building/objects. The camera will just spin around as it goes back to ur character. This makes me feel dizzy, especially if ur character is far from the building or object u’re editing.
I wish that we’ll have an option to disable the camera automatically going back to your character whenever you’ll have to move or edit building/object.
I hope that I was able to clarify my point. English is not my first language hehe

Updated the title to be a bit more clear! @FrostyGrasp965 when you say the camera will spin around, do you mean it’s spinning in circles? It should just automatically pan back to where you are
Hi, I’m glad you’re able to see my feedback!
Well, the camera should simply pan back where the character is. However, if you rotated the camera while on edit mode, it will return back to your character spinning.
I’ve attached a video for an example.

@FrostyGrasp965 can you drop that in an email to us? it’s not loading. send it to social@pridefulsloth.com
just sent it. check inbox pls

Thanks for this!
I’ve made changes to this that will see the light of day in 1.0.
The camera will no longer whip around.
When you enter build mode, it will use your current position, rotation and zoom - and when you exit build mode, it will cut back to the player instead of lerping.
Hope this will help!
I really appreciate this. Wishing u all success for GGT!
